Amazon New World - Nighthaven gothic exterior architecture

I was the artist responsible for the creation of the exterior gothic architecture set. I modeled and textured nearly 300 assets including everything you see here and the majority of the variants of these assets. See here for additional information about the workflow I used:
https://www.artstation.com/artwork/WXnwzG
Some additional model support by Josh Stubbles, Daryl Brownstone and Liza Zhukova. This set is based off concept art by Andy K Lee and Jordan Kratochvil

https://www.artstation.com/andyleeart12
https://www.artstation.com/jordan_kratochvil

In game models of tower pieces

In game models of tower pieces

In game models of pillars and decorative pieces

In game models of pillars and decorative pieces

In game models of roof pieces

In game models of roof pieces

Trim In game models

Trim In game models

window in game models

window in game models

Broken edge in game models

Broken edge in game models

Doorways and door in game models

Doorways and door in game models

Some of the tiling materials I made for these models - created completely in Substance Designer

Some of the tiling materials I made for these models - created completely in Substance Designer

hipoly model used to create one of the trim textures based off a concept by Andy K Lee

hipoly model used to create one of the trim textures based off a concept by Andy K Lee

hipoly model of the wall detail pieces

hipoly model of the wall detail pieces

hipoly model used to create one of the trim textures

hipoly model used to create one of the trim textures

hipoly model used to create one of the trim textures

hipoly model used to create one of the trim textures

hipoly model used to create the door frame textures

hipoly model used to create the door frame textures

You can see some of these assets in this Nighthaven launch trailer