Throne room - UE5

This is a project I made to test out the new Unreal 5 features and to explore different modeling and texturing workflows. To challenge myself I only used Houdini and Zbrush for modeling.

A view of the scene in unreal

A view of the scene in unreal

A view of the scene in unreal

A view of the scene in unreal

A view of the scene in unreal

A view of the scene in unreal

A view of the scene in unreal

A view of the scene in unreal

A video of the scene

A video showing the process I went through when making this scene