UE5 Space Ship Landing Pier

This is a realtime rendered scene I made in Unreal 5 using assets made with Maya, Zbrush, Houdini and Substance Designer to experiment with new techniques.

a animated sequence showing the scene

a view of the scene

a view of the scene

a view of the scene

a view of the scene

a view of the scene

a view of the scene

a view of the scene

a view of the scene

a view of the scene

a view of the scene

a view of the scene

a view of the scene

A daylight version of the scene

A daylight version of the scene

the hipoly model for the spaceship in zbrush

the hipoly model for the spaceship in zbrush

the hipoly mesh for the walkway surface in zbrush

the hipoly mesh for the walkway surface in zbrush

the hipoly mesh for the trims for the platform in zbrush

the hipoly mesh for the trims for the platform in zbrush

the hipoly mesh for the top of the platform in zbrush

the hipoly mesh for the top of the platform in zbrush

the hipoly model for the crate in zbrush

the hipoly model for the crate in zbrush

the hipoly model for the pillars in zbrush

the hipoly model for the pillars in zbrush